Old Game
The game being reviewed is the original Tetris since it is such a games classic from the past. The game itself is a puzzle game that you play with falling bricks and you get points as you complete lines with the bricks that are given which are then deleted and points are awarded when full. This puzzle arcade like game is popular to this day having remakes across the years which is why it might be interesting to go and find out what made it such a hit, as it has constant replay-ability as an arcade type game.
Game Title: Tetris Publisher: Sega, EA Mobile
Year: 1984 ESRB Rating: Everyone
Platform: Multiple Genre: Falling Blocks Puzzle
Fun Factor:
The game on its own is fun on a scale of 1-10 it would be a 6. The game is a 6 because at first you can get into it and become invested in what you are doing but, when you play for multiple hours the game starts to become stale especially when playing alone. What made the game fun was trying to think of how to rotate the bricks to make a solid grid with no holes. Although doing that many times over and over again for hours gets stale.
Learning Curve:
The learning curve for the game is fairly easy to get used to and the difficulty doesn't rise too quickly as you progress. The game provides a slower progression so you can get used to it first then as the levels progress the bricks start to fall faster. The levels last a good amount of time to get higher scores to move from level to level so the speed increase comes at a proper time from what I have played. Although there are some techniques that can be adapted to make the game a bit easier for the user which can be learned relatively quickly by a new player.
Graphics:
The graphics for a brick falling puzzle game in the 80s was as expected, the pixelated visuals on the other hand were appealing to look at because the simple graphics matched the simple game concept. The graphics are a 10/10 for matching what the game was at the time it was made.
Audio:
The audio for the game is great and very catchy, the theme music for the game really gets you into the game and as you progress through the levels the audio slowly speeds up as the bricks pick up the pace. The audio cue when you finish a row and get points in different combos was nice to because it gave you more of an achievement feeling than scoring with no cues. Overall the sound for the game is great and there would be nothing you should change about it.
Controls:
The controls for the game are simple and easy to use, left and right arrows for moving the bricks side to side, up to rotate the brick, and down to speed the brick down faster. The controls were simple to understand and use within the first level of playing if not the first minute alone it was easy to get used to.
Level Design:
The levels in the game were all relatively the same thing other than each one is a faster pace than the last with small increases in speed for each one. The board size stays the same and all the shapes used are the same. So really there isn't a big difference between each level. There had seemed to be a steady increase in speed over the levels as the game progressed making the difference simple and easy to understand.
Changes:
One change that could possibly be made is make the game board smaller through the levels by maybe a row or so every 2 - 3 levels in the game. This could add little more challenge and lighten the speed increase even more since you are changing the board size along with speed of the bricks.
Recommendation:
This game is fun overall but it does get repetitive with the small changes and gets hard to play many times in succession one after the other. The puzzle game is fun and. you can really get into it even though the repetition might get you bored after an hour or so. I recommend the game fully in the fun and simple aspect that the game gives when you play it.
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